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Andy Johnson Location
Kirkland, WA, US
Andy Johnson Work
Executive Producer @ (May 2026 - Present)
Game Production Consultant @ (November 2018 - Present)
Mentor and Entrepreneur in Residence @ (June 2025 - May 2026)
Founder and Head of Production @ (August 2024 - August 2025)
Executive Producer @ (April 2024 - August 2024)
Game Production Consultant @ (November 2023 - April 2024)
Director of Game Production - External Projects @ (August 2022 - November 2023)
Head of Production - External Projects @ (July 2021 - July 2022)
Principal Producer @ (July 2019 - June 2021)
Online Educator - Video Games [still active] @ (January 2021 - April 2021)
Director of Production and Game Operations @ (November 2017 - February 2019)
Principal Program Manager, working on Minecraft for Microsoft @ (September 2016 - November 2017)
Head of Localization (USA) @ King (February 2015 - August 2016)
Head of Localization and Outsourcing @ Z2 (July 2013 - August 2016)
Senior Web Producer - Contract at Turbine, WB Games @ Randstad USA (October 2012 - June 2013)
Localization Director and Senior Web Producer @ 38 Studios (January 2012 - May 2012)
Director, Localization Development Group @ (May 2008 - December 2011)
Senior Localization Producer @ (August 2007 - April 2008)
Senior Producer @ (May 2006 - July 2007)
Producer @ (June 2005 - April 2006)
Web Designer (Self Employed) @ DesignByAj (November 2001 - May 2005)
Special Projects Architect and Ad Sales Producer @ (April 2000 - October 2001)
European QA Test Manager @ (August 1999 - March 2000)
External Producer @ (July 1997 - July 1999)
Producer @ GameTek (June 1995 - June 1997)
European QA Test Manager @ (May 1994 - May 1995)
Associate Producer @ (May 1993 - April 1994)
Lead Tester @ (September 1992 - April 1993)
Software Evaluator @ (August 1991 - August 1992)
Andy Johnson Skills
Interpersonal Skills
Production Processes
Video Games
Game Development
Artificial Intelligence (AI)
Agile & Waterfall Methodologies
Playstation
Leadership
Risk Assessment
Communication
Teamwork
Problem Solving
Project Management
Pre-production
Distributed Development
Multitasking
Localization
Quality Assurance
Online Gaming
Scrum
Agile Project Management
Bridge building
Budgets
Business Development
Certified Scrum Master CSM
Computer Games
Confluence
Crowdsourcing
Culturalization
Digital Strategy
Free to Play
Gamification
Jira
License Management
MMO
MMORPG
Management
Mentoring
Microsoft Office
Mobile Games
Oral Communication
Performance Metrics
Production Management
Program Management
Release Management
Resource Allocation
Social Games
Steam
Strategic Planning
Team Building
Team Management
UX Design
Unreal Engine
User Experience
User Interface
Video Game Localization
Video Game Production
Videography
Web Design
Web Development
Web3
Xbox
iOS development
Andy Johnson Summary
Andy Johnson, based in Kirkland, WA, US, is currently a Executive Producer at Worldscape. Andy Johnson brings experience from previous roles at Full Stack Game Production, Exel by Merak, Baby Stray and SHRAPNEL. With a robust skill set that includes Interpersonal Skills, Production Processes, Video Games, Game Development, Artificial Intelligence (AI) and more. Andy Johnson has 3 emails and 2 mobile phone numbers on RocketReach.
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