Andrew Schneider's Location

Amsterdam, North Holland, Netherlands

Andrew Schneider's Work

Andrew Schneider's Education

  • Savannah College of Art and Design

    BFA (Computer Art)

    2001 - 2005

Andrew Schneider's Skills

  • GL Shading Language
  • Volumetrics
  • Real Time Systems
  • C++ - Plugins for Studio++ / SmogVox Pipeline
  • PYTHON – Houdini / FX pipeline scripts
  • STUDIO ++ - Particle & Voxel pipeline scripts
  • Python
  • Visual Effects
  • 3D
  • Houdini

Andrew Schneider's Summary

Andrew Schneider, based in Amsterdam, North Holland, Netherlands, is currently a Principal FX Artist at Guerrilla Games, bringing experience from previous roles at Reel FX Studios, Hot Pixel Action!, Zero Gravity Inc. and Blue Sky Studios. Andrew Schneider holds a 2001 - 2005 BFA in Computer Art @ Savannah College of Art and Design. With a robust skill set that includes GL Shading Language, Volumetrics, Real Time Systems, C++ - Plugins for Studio++ / SmogVox Pipeline, PYTHON – Houdini / FX pipeline scripts and more, Andrew Schneider contributes valuable insights to the industry. Andrew Schneider has 5 emails on RocketReach.

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