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Jean Geffroy Location
Richardson, TX, US
Jean Geffroy Work
Principal Engine Programmer @ (April 2015 - Present)
Senior Animation Programmer @ (August 2011 - January 2015)
Engine and Tools Programmer @ (February 2009 - August 2011)
Programmer (intern) @ (April 2008 - August 2008)
Contributing Editor @ NoCorp (January 2004 - October 2007)
Programmer (intern) @ (June 2007 - August 2007)
Programmer (intern) @ (June 2006 - August 2006)
Contributing Editor @ (July 2005 - January 2006)
IT Intern @ Union pour la Démocratie Française (June 2005 - September 2005)
Jean Geffroy Education
ECE. Ecole d'ingénieurs. Engineering School.
M.Sc (Computer Science, Physics, Electronics)
2004-2009
UC Irvine
Global Business Management (Global Business Management)
2008-2008
University of Staffordshire
Engineering (Engineering)
2006-2006
Jean Geffroy Skills
PS3
Animation
Pipelines
Networking
Video Games
Xbox 360
Gameplay
Game Development
Optimizations
Optimization
Perforce
C++
Game Programming
3D
Computer Games
Game Engines
Game Design
Gameplay Programming
Cross-platform Development
Programming
Console
Shaders
Cross Platform Development
Jean Geffroy Summary
Jean Geffroy, based in Richardson, TX, US, is currently a Principal Engine Programmer at id Software. Jean Geffroy brings experience from previous roles at Crytek, Darkworks and NoCorp. Jean Geffroy holds a 2004 - 2009 M.Sc in Computer Science, Physics, Electronics @ ECE. Ecole d'ingénieurs. Engineering School.. With a robust skill set that includes PS3, Animation, Pipelines, Networking, Video Games and more. Jean Geffroy has 2 emails on RocketReach.
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