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Andrew Nelson Location
Atlanta, GA, US
Andrew Nelson Work
2023 -now Principal Lighting Artist @
2022 -2023 Principal Lighting Artist @
2021 -2022 Senior Lighting Artist @
2019 -2021 Principal Lighting Artist @Alacrity Arthouse @
2019 -2019 Art Outsourcing Manager @
2018 -2018 Senior Lighting Artist @Playstation Studios Visual Arts @
2018 -2018 Senior Environment Artist | Outsource Coordinator @
2018 -2018 Senior 3D Generalist @ First Contact Entertainment
2017 -2018 Principal Environment Artist @ Bartlet Jones Supernatural Detective Agency
2013 -2017 Lighting Artist LVL 3 @
2009 -2013 Senior Level Artist @
2005 -2013 Contract 3D Generalist | Consultant @ Self-Employed
2008 -2008 Background Artist | Level Artist @
2006 -2008 Environment Artist @
2005 -2006 3D Artist | Architect @ Fuse Studios LLC
2004 -2005 3D Artist and Intern @ Glavan Imageworks
Andrew Nelson Education
Columbus College of Art & Design
Bachelor of Fine Arts (Media Studies)
2001-2005
Andrew Nelson Skills
Photoshop
Evolution Engine
Scrum
Zbrush
Environment Art
Modeling
Lighting
Material Creation
Traditional & Fine Arts
Level Layout
Game Development
Xbox 360
PS3
Texturing
Maya
Layout Verification
Video Games
Game Design
Level Design
3D
Unreal Engine 3
Perforce
Traditional Animation
Shaders
UV mapping
Low Poly Modeling
Multiplayer
Game Engines
Traditional And Fine Arts
Andrew Nelson Summary
Andrew Nelson, based in Atlanta, GA, US, is currently a Principal Lighting Artist at Shapeshifter Games. Andrew Nelson brings experience from previous roles at Ascendant Studios, Hi-Rez Studios and Bioware. Andrew Nelson holds a 2001 - 2005 Bachelor of Fine Arts in Media Studies @ Columbus College of Art & Design. With a robust skill set that includes Photoshop, Evolution Engine, Scrum, Zbrush, Environment Art and more. Andrew Nelson has 4 emails on RocketReach.
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