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Andrew Li Location
Montreal, QC, CA
Andrew Li Work
Level Design Director @ (November 2024 - Present)
Associate Level Design Director @ (June 2024 - November 2024)
Principal Level Designer @ (March 2022 - June 2024)
Senior Level Designer @ (February 2017 - March 2022)
Level Designer @ (February 2015 - February 2017)
Level Designer @ (April 2012 - February 2015)
Level Designer @ Slant 6 Games (October 2007 - January 2012)
Environment Artist and Designer @ (January 2005 - January 2007)
Writer and Creative Developer @ Dreamwave Productions (January 1999 - January 2003)
Andrew Li Education
Art Institute of Vancouver
Game Art & Design (Game Art & Design)
2003-2005
Andrew Li Skills
Unreal Engine 4
Architectural Design
Unreal Engine
Geometry
Level Design
Video Games
Maya
3D Studio Max
Photoshop
Interaction Design
Interactive Storytelling
Environmental Design
Scripting
SketchUp
Game Design
Multiplayer Design
Kismet
3D Modeling
Google Sketchup
Xbox One
PS4
PC Games
Xbox 360
PS3
Perforce
Scenario Planning
Combat Design
Game Development
3D
Gameplay
Architecture
JIRA
3D visualization
Writing
Interactive Development
Frostbite Game Engine
Andrew Li Summary
Andrew Li, based in Montreal, QC, CA, is currently a Level Design Director at Final Strike Games. Andrew Li brings experience from previous roles at Motive Studio and Electronic Arts - Bioware. Andrew Li holds a 2003 - 2005 Game Art & Design in Game Art & Design @ Art Institute of Vancouver. With a robust skill set that includes Unreal Engine 4, Architectural Design, Unreal Engine, Geometry, Level Design and more. Andrew Li has 3 emails and 1 mobile phone numbers on RocketReach.
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