Freelance Game Designer @ Self-employed (December 2018 - March 2022)
Project Manager @ Mary Cairncross Scenic Reserve (January 2019 - January 2022)
Project Lead Developer @ (January 2018 - April 2019)
Director @ Fatality Studios (January 2017 - January 2019)
Game Designer @ Fatality Studios (January 2017 - January 2019)
Consultant @ (January 2017 - January 2018)
Amber Migw Education
University of the Sunshine Coast
Bachelor of Design (Game and Interactive Media Design)
2017-2021
Amber Migw Skills
Adobe Creative Suite
Agile & Waterfall Methodologies
Agile Development
Agile Methodologies
Apple Developer
Augmented Reality (AR)
Communication
Confluence
Consultation
Consulting
Design
Doccumentation
Game Design
Game Design Documents
Game Development
Game Mechanics
Interactive Narrative
Jira
Leadership
Level Design
Management
Microsoft Office
Narrative
Production Management
Production Planning
Project Management
Project Reporting
Research
Risk Reporting
Scheduling
Serious Games
Set Dressing
Social Media
Storytelling
Team Work
Teamwork
Unity
Unreal Engine 4
User Experience Design (UED)
Video Game Production
Virtual Reality (VR)
Amber Migw Summary
Amber Migw, based in Australia, is currently a Art Project Manager at Liquid Development. Amber Migw brings experience from previous roles at Sledgehammer Games and Self-employed. Amber Migw holds a 2017 - 2021 Bachelor of Design in Game and Interactive Media Design @ University of the Sunshine Coast. With a robust skill set that includes Adobe Creative Suite, Agile & Waterfall Methodologies, Agile Development, Agile Methodologies, Apple Developer and more. Amber Migw has 1 emails on RocketReach.
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