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S. Location
Portland, OR, US
S. Work
Studio Director of Art @ (January 2026 - Present)
Art Director @ (January 2019 - Present)
Lead 3D Artist and Art Manager @ (January 2014 - January 2019)
3D Artist @ (March 2010 - January 2014)
S. Education
BFA (Game Art and Design)
2006-2010
S. Skills
3D
3D Modeling
3D Studio Max
Art Direction
Character Rigging
Creative Direction
Environment Art
Game Art
Hard Surface Modeling
Leadership
Level Design
Low Poly Modeling
MEL
Maya
Modeling
Project Management
Quality Assurance
Rigging
Substance Painter
Team Leadership
Team Management
Texture Artist
Texture Painting
Texturing
UV mapping
Unreal 3
Unreal Editor
Unreal Engine
Unreal Engine 3
Zbrush
S. Summary
S., based in Portland, OR, US, is currently a Studio Director of Art at Liquid Development. S. brings experience from previous roles at Liquid Development. S. holds a 2006 - 2010 BFA in Game Art and Design. With a robust skill set that includes 3D, 3D Modeling, 3D Studio Max, Art Direction, Character Rigging and more. S. has 2 emails and 1 mobile phone numbers on RocketReach.
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