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Adrien Thierry Location
Montreal, QC, CA
Adrien Thierry Work
Principal modeler @ (May 2023 - Present)
Senior Modeler @ (November 2021 - April 2023)
Environment artist @ (December 2010 - November 2021)
3D Artist @ (July 2008 - June 2010)
Trainee 3D artist @ (June 2007 - October 2007)
Adrien Thierry Education
lisaa
(arts appliqués)
2005-2008
lisaa
arts appliqués (arts appliqués)
2005-2008
Adrien Thierry Skills
Unreal Engine 3
Game Development
3D Studio Max
3D
Unreal Editor
Unreal Engine
Zbrush
Texturing
Maya
Adrien Thierry Summary
Adrien Thierry, based in Montreal, QC, CA, is currently a Principal modeler at Cloud Chamber. Adrien Thierry brings experience from previous roles at Cloud Chamber, Arkane Studios, Ubisoft and MASA Group. Adrien Thierry holds a 2005 - 2008 lisaa. With a robust skill set that includes Unreal Engine 3, Game Development, 3D Studio Max, 3D, Unreal Editor and more. Adrien Thierry has 2 emails on RocketReach.
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