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Adrien Thierry Location
Montreal, QC, CA
Adrien Thierry Work
2023 -now Principal modeler @
2021 -2023 Senior Modeler @
2010 -2021 Environment artist @
2008 -2010 3D Artist @
2007 -2007 Trainee 3D artist @
Adrien Thierry Education
lisaa
arts appliqués (arts appliqués)
2005-2008
Adrien Thierry Skills
Unreal Engine 3
Game Development
3D Studio Max
3D
Unreal Editor
Unreal Engine
Zbrush
Texturing
Maya
Adrien Thierry Summary
Adrien Thierry, based in Montreal, QC, CA, is currently a Principal modeler at Cloud Chamber. Adrien Thierry brings experience from previous roles at Cloud Chamber, Arkane Studios, Ubisoft and MASA Group. Adrien Thierry holds a 2005 - 2008 arts appliqués in arts appliqués @ lisaa. With a robust skill set that includes Unreal Engine 3, Game Development, 3D Studio Max, 3D, Unreal Editor and more. Adrien Thierry has 2 emails on RocketReach.
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