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Bryan Moss Location
Austin, TX, US
Bryan Moss Work
Technical Art Director @ (February 2025 - Present)
Technical Art Director @ (June 2023 - March 2025)
(Founder) Studio Technical Art Director @ (February 2022 - June 2023)
Technical Art Director @ (May 2012 - March 2022)
Senior Technical Artist @ THQ/ Vigil Games (October 2011 - May 2012)
Lead Technical Artist @ (December 2008 - October 2011)
Senior Technical Artist @ (January 2006 - December 2008)
Technical Artist @ (January 2003 - January 2006)
Artist @ (January 2000 - January 2003)
Bryan Moss Education
Savannah College of Art and Design
BFA (fine art, computer art)
1997-2000
American College of Art and Design
Bachelor of Fine Arts - BFA (Illustration and Graphic Design)
1995-1997
Bryan Moss Skills
Game Development
Real Time Shaders
Unreal Editor
Client Relations
Advertising
Texturing
Lighting
Advanced Look Development
Art
Console
Software
Unreal Engine 3
PS3
Xbox 360
Perforce
Real Time
Shaders
Public Speaking
Environment Art
Look Development
Wii
Pipeline Development
Xbox
Project Planning
Microsoft Excel
Adobe Creative Suite
Graphic Design
Animation
Agile Methodologies
Project Management
Video Games
Bryan Moss Summary
Bryan Moss, based in Austin, TX, US, is currently a Technical Art Director at Cloud Chamber. Bryan Moss brings experience from previous roles at Jar of Sparks, 5BY5 Interactive, Certain Affinity and THQ/ Vigil Games. Bryan Moss holds a 1997 - 2000 BFA in fine art, computer art @ Savannah College of Art and Design. With a robust skill set that includes Game Development, Real Time Shaders, Unreal Editor, Client Relations, Advertising and more. Bryan Moss has 1 emails and 5 mobile phone numbers on RocketReach.
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