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Adriano Antonio Location
Oakland, CA, US
Adriano Antonio Work
2022 -now Principal Narrative Engineer @
2020 -2022 Lead Gameplay Engineer @
2017 -2020 Senior Gameplay Engineer @
2014 -2017 Senior Software Engineer @
2013 -2014 Software Engineer @
2012 -2013 Senior Software Engineer @
2008 -2012 Software Engineer @ 38 Studios
2007 -2008 Software Engineer @
2006 -2007 Software Engineer @
2004 -2006 Software Engineer @
2002 -2004 Software Engineer @ Nytric Consulting
1998 -2002 Software Programmer @ Alt Software Inc
1998 -1998 Programmer and Analyst @ Mercer Limited
Adriano Antonio Education
Boston University
MSc. (Computer Science)
2009-2013
University of Toronto
BSc. (Software Engineering Minor: Mathematics)
Adriano Antonio Skills
PS3
DirectX
Computer Games
Multiplayer
Algorithms
Gdb
MMO
C
Game Engines
Prodg
Vi
Visual Studio
Game Programming
Unreal Engine 3
Xbox
Wingide
Scrum
Ps2
Gamecube
OpenGL
Game Design
Xbox 360
Java
Android
XML
Game Development
Linear Algebra
Perforce
C++
Console
Lua
ActionScript
Video Game Development
Scripting
Video Games
Python
UnrealScript
Bigworld
Unity3D
PC
Wii
PSP
Makefiles
C#
SVN
Cross Platform Development
Flash
Gameplay Programming
Gameplay
Adriano Antonio Summary
Adriano Antonio, based in Oakland, CA, US, is currently a Principal Narrative Engineer at Archetype Entertainment. Adriano Antonio brings experience from previous roles at Striking Distance Studios, Impulse Gear, Inc., Trion Worlds, Inc. and Electronic Arts (EA). Adriano Antonio holds a 2009 - 2013 MSc. in Computer Science @ Boston University. With a robust skill set that includes PS3, DirectX, Computer Games, Multiplayer, Algorithms and more. Adriano Antonio has 3 emails and 2 mobile phone numbers on RocketReach.
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