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Adam May Location
Texas, United States
Adam May Work
2016 -now Art Director @
2007 -2016 Lead Character Artist @
2006 -2007 Character Artist @
Adam May Education
The Art Institute
Bachelors (Computer Science)
2004-2006
The Art Institute of Minnesota
Bachelors (Computer Science)
2002-2004
Adam May Skills
Low Poly Modeling
Unreal 3
Unreal Engine 3
Organic Modeling
Hard Surface Modeling
Mudbox
Zbrush
Texturing
Character Rigging
Character
Rigging
Maya
3D Studio Max
Normal Mapping
Unreal Editor
Perforce
Unreal
Digital Sculpting
Character Modeling
UV mapping
Texture Painting
Texture
3D Modeling
Video Games
Game Art
Xbox 360
Texture Artist
Cinematics
Shaders
Level Design
PS3
Gameplay
Game Development
Character Animation
Unreal Engine
Marketing
Customer Service
Illustrator
Photoshop
Sales
Adobe Creative Suite
Unreal Engine 4
Adam May Summary
Adam May, based in Texas, United States, is currently a Art Director at Gearbox Software. Adam May brings experience from previous roles at Gearbox Software and Nfusion Interactive. Adam May holds a 2004 - 2006 Bachelors in Computer Science @ The Art Institute. With a robust skill set that includes Low Poly Modeling, Unreal 3, Unreal Engine 3, Organic Modeling, Hard Surface Modeling and more. Adam May has 1 emails and 3 mobile phone numbers on RocketReach.
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