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Zheng Wang Location
California, United States
Zheng Wang Work
Lead Level Artist and Lead Environment Art @ (February 2024 - Present)
Lead Environment Art and lead World Builder @ (March 2020 - February 2024)
Senior Level Architect and World Builder and Level lead @ (March 2019 - March 2020)
Senior Level Architect \ World Builder \ Level lead @ (May 2015 - March 2019)
Level Artist, World Builder and Level Designer @ (August 2013 - May 2015)
Level Artist and Layout artist @ (August 2010 - January 2013)
Level Artist, Environment artist @ (May 2007 - July 2010)
Character and Texturer Artist @ (June 2006 - May 2007)
Zheng Wang Education
Academy of Art University
MFA (sculpture, digital sculpting, shading, film)
2004-2007
Zheng Wang Skills
Shading
Digital Sculpting
Zbrush
Maya
Video Games
Concept Design
Mudbox
Perforce
Texturing
Character Rigging
Character Modeling
Character Design
Lighting
Rendering
Rigging
MEL
Environment Modeling
Environment Art
3D
Animation
Character Animation
3D Modeling
Changing Environments
UV mapping
Texture Painting
Game Development
Low Poly Modeling
Hard Surface Modeling
PS3
Chinese
Integration
Microsoft Office
Advisory
Harmony
Photoshop
SIM
Software
Zheng Wang Summary
Zheng Wang, based in California, United States, is currently a Lead Level Artist and Lead Environment Art at NetEase Games. Zheng Wang brings experience from previous roles at Striking Distance Studios, Oculus VR, Hangar 13 and Electronic Arts (EA). Zheng Wang holds a 2004 - 2007 MFA in sculpture, digital sculpting, shading, film @ Academy of Art University. With a robust skill set that includes Shading, Digital Sculpting, Zbrush, Maya, Video Games and more. Zheng Wang has 3 emails and 1 mobile phone numbers on RocketReach.
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