Officially founded in 2020, Yahaha is a series-A start-up building a brand-new UGC platform for 3D interactive experiences. YAHAHA Studio, our no-code creation platform, enables creators to build and share 3D multiplayer experiences without prior coding or server deployment knowledge. Our player platform brings people together to explore immersive worlds and interactive social experiences. Since 2024, we have also been publishing games under YAHAHA Games, bringing more creative experiences to players. In 2026, we introduced Ophilus, our AI brand. We’re developing a data engine, controllable environments and evaluation systems for world models and interactive AI, with applications across games, simulation, robotics and beyond. Ophilus is also home to Khora, our scalable multi-agent world model. Through YAHAHA Studio, YAHAHA Games and Ophilus, we’re building the intelligence behind the next generation of interactive worlds. Anyone can YAHAHA.
| Website | http://www.yahaha.com |
| Revenue | $29 million |
| Employees | 64 (30 on RocketReach) |
| Founded | 2020 |
| Phone | +358 50 5536599 |
| Industry | Technology, Information and Internet |
| Keywords | Interactive Experiences, User Generated Content, 3d Modeling, Interactive Entertainment, 3d Design Software, Immersive Technology, Virtual Reality, 3d Creation Tools, Social Gaming, Extended Reality, Virtual Worlds, Game Development, Augmented Reality, Spatial Computing, Virtual Events, Online Gaming, Avatar Creation |
| Competitors | Roblox, Epic Games, Unity, Mozilla Corporation, Minecraft, VRChat Inc., Decentraland, Second Life, AltspaceVR, PlayCanvas +28 more (view full list) |
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The YAHAHA annual revenue was $29 million in 2026.
Pengfei Zhang is the Co-Founder, COO of YAHAHA.
30 people are employed at YAHAHA.