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View Wolcen Studio's top competitors like Blizzard Entertainment, Digital Extremes, and Ember Lab.

Blizzard Entertainment
Blizzard Entertainment is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception. At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre-defining games for millions of players around the world for more than 30 years. We’re on a quest: Crafting Genre-Defining Games and Legendary Worlds for All to Share. Hard work, iteration and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision. If that sounds like you, join us. Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Irvine, California, US
Private
$1.4B Revenue
http://www.blizzard.com
6K Employees
Digital Extremes
Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world's top independent video game development studios. Originating with the co-creation of Epic Games' multi-million unit selling Unreal® franchise including Unreal and Unreal Tournament, Digital Extremes went on to develop Dark Sector®, BioShock® for the PlayStation®3, the BioShock 2 multiplayer campaign, and The Darkness® II. The studio has reached its greatest critical and commercial success with the free-to-play action game, Warframe®, boasting a global community of 75 million registered players on PC, PS4™, PS5™, Xbox One™, Xbox Series X/S™, Nintendo Switch™, and iOS™. The studio's most recently announced project is the much anticipated Soulframe®, an open-world action-fantasy MMORPG title that is currently under development. Digital Extremes is headquartered in London, Ontario, Canada, and is proud to be selected as one of Canada's Top 100 Employers, achieving this recognition for the last ten years in a row. For more information and exciting news related to Digital Extremes, please visit www.digitalextremes.com.
London, CA
Private
$40.5M Revenue
https://www.digitalextremes.com/
563 Employees
Gameforge
Gameforge, founded in 2003, is one of the leading Western publishers and operators of renowned Massively Multiplayer Online (MMO) and browser-based games. With over two decades of experience, Gameforge continues to shape the online gaming landscape by fostering passionate global communities through high-quality LiveOps, localized content, immersive community engagement, and consistent, impactful updates. Our ever-evolving portfolio features a broad mix of iconic and fan-favorite gaming experiences. From core MMORPGs like Metin2 and AION, to anime-inspired hits like Elsword and NosTale, and long-standing strategy browser games such as OGame and Ikariam, we deliver unforgettable adventures to millions of players worldwide. Classic titles like 4Story and Runes of Magic remain community staples, continuing to thrive with dedicated support. It all began in 2002, when our founder and CEO Alexander Rösner launched OGame, a space simulation game that laid the foundation for both Gameforge and the emerging free-to-play model. Over 20 years later, OGame remains a cornerstone of our lineup, celebrating more than two decades of interstellar strategy and success. Today, Gameforge is powered by a talented and diverse team of over 250 professionals from more than 30 nations. We are united by shared values—independence, enthusiasm, respect, transparency, trust, responsibility, and integrity—and driven by our collective passion for games. We are developers, storytellers, engineers, community builders, and gamers. We are Gameforge.
Karlsruhe, DE
Private
$78.1M Revenue
http://corporate.gameforge.com/
300 Employees

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