Chief Product Officer @ Genie AR (March 2015 - August 2018)
Chapter Coordinator @ International Game Developers Association - New York City Chapter (September 2006 - August 2015)
Chief Product Officer @ (May 2014 - February 2015)
Founding Partner, CEO @ (January 2001 - March 2014)
Creative Director - Botblox @ Mamamedia (January 2001 - November 2001)
Founder @ Zesty International (April 1996 - January 2001)
Wade Tinney Education
The New School
MFADT (Interactive Design)
1997-1999
Parsons School of Design - The New School
MFADT (interactive design)
1997-1999
University of Delaware
BA (Spanish Literature, Latin American Studies)
1991-1995
University of Maryland 1990-1991
Wade Tinney Skills
Gaming Industry
Computer Games
Multiplayer
Interactive Entertainment
Product Requirements
Business Value
Game Programming
Gamification
Interaction Design
Augmented Reality Ar
Business Development
Team Management
Scrum
Casual Games
Creative Writing
Game Design
Level Design
Online Gaming
iPhone
Game Development
Marketing
Social Networking
Monetization
Game Mechanics
Enhanced Reality
Value Propositions
Contract Negotiation
Creative Direction
Video Games
Unity3D
Social Games
Information Architecture
Project Management
User Interface Design
Art Direction
Problem Solving
Mobile Devices
Mobile Games
User Experience Design
Gameplay
Augmented Reality
Wade Tinney Summary
Wade Tinney, based in Richmond, VA, US, is currently a Chief Product Officer at Patched Reality. Wade Tinney brings experience from previous roles at Genie AR, International Game Developers Association - New York City Chapter, Lima Sky and Large Animal Games. Wade Tinney holds a 1997 - 1999 MFADT in Interactive Design @ The New School. With a robust skill set that includes Gaming Industry, Computer Games, Multiplayer, Interactive Entertainment, Product Requirements and more. Wade Tinney has 2 emails and 2 mobile phone numbers on RocketReach.
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