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W. Grové Location
Osaka, Japan
W. Grové Work
Game Designer and Director @ (January 2020 - Present)
Founder, Creative Director @ Séfu (February 2016 - January 2020)
Founder, Creative Director @ (January 2014 - January 2020)
Game Director @ (January 2013 - December 2013)
Vietnam Game Design Lead @ (May 2011 - January 2013)
Game Design Consultant @ (April 2008 - May 2011)
Worldwide Marketing Manager @ (July 2009 - October 2010)
Senior Game Designer @ (March 2009 - July 2009)
Lead Character Control and Combat Designer @ Stormfront Studios (February 2007 - March 2008)
Game Designer and Associate Producer @ (August 2005 - February 2007)
Game Analyst @ (May 2005 - August 2005)
Director @ (August 2001 - April 2005)
Designer @ Mythryn (March 2000 - July 2001)
W. Grové Education
altMBA
altMBA 25 Jolt Cohort
2018-2018
Academy of Art University
MFA Candidate (Game Design, Animation, Art)
2003-2006
Northwestern University
BSc (Film Production, Philosophy)
1997-2001
W. Grové Skills
AAA Game Design
AI Design
Action Game Design
Adobe Premiere Pro
Agile Project Management
Animation
Audio Equipment
Behavior Tree Design
Boss Design
Branding & Identity
C#
Camera Design
Casual Games
Coaching & Mentoring
Combat Design
Combat Encounter Balancing
Combat Systems Design
Combat Tuning
Computer Games
Conflict Resolution
Console
Content Creation
Copywriting
Creative Direction
Cross-functional Team Leadership
Department Management
Design Direction
Detailed Documentation
Encounter Design
Enemy AI
Enemy AI Design
Enemy Behavior
Enemy Movement
Experience Design
First Aid
Frame Data & Timing
GDScript
Game Balancing
Game Design
Game Design Documentation
Game Development
Game Direction
Game Mechanics
Game Systems Design
Gameplay
Gameplay Scripting
Godot
Google Sheets
Graphic Design
Grappling
Hitbox & Hurtbox Design
Indie Game Design
Karate
Kendo
Kung Fu
Large Language Models (LLM)
Leadership
Level Design
Management
Marketing Communications
Martial Arts
Microsoft Excel
Mobile Game Development
Mobile Games
Multiplayer
Numerical Balancing
Player Controls
Player Movement
Playtesting
Problem Solving
Product Design
Project Management
Prompt Engineering
Prototyping
Rapid Prototyping
Sailing
Scripting
Scrum
Scuba Diving
Shuai Jiao
Singing
Social Games
Spreadsheet Modeling
State Machine Design
Swordmanship
Tai Chi Chuan
Team Leadership
Unity
Unreal Blueprints
Unreal Engine
User Experience
User Interface Design
Video Editing
Video Games
Web Design
Writing Technical Specifications
PSP
iPhone
PS3
Wii
Marketing
Design
Unity3d
Xbox 360
Film
W. Grové Summary
W. Grové, based in Osaka, Japan, is currently a Game Designer and Director at Studio Interrupt. W. Grové brings experience from previous roles at Séfu, dxSaigon and Gameloft. W. Grové holds a 2018 - 2018 altMBA 25 Jolt Cohort @ altMBA. With a robust skill set that includes AAA Game Design, AI Design, Action Game Design, Adobe Premiere Pro, Agile Project Management and more. W. Grové has 1 emails and 1 mobile phone numbers on RocketReach.
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