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View Vsionre's top competitors like 3D Realms, ImmersiveWorlds, and META.

NextReality
NextReality is a leading company specialized in technological solutions. Since 2010, NextReality's team has worked with exciting brands and media owners across the globe. Besides creating WOW-inspiring solutions, NextReality provides new ways to reduce costs and accelerate our customer's businesses through NextReality's vertical products for Tourism, Real Estate, Retail, Industrial Maintenance and Advertising. NextReality is a spin-off of IT People Group, a pioneering team of innovators delivering solutions with Augmented Reality, Virtual and Mixed Reality, Blockchain and Gamification, Web Development and Mobile Development.
PT
Private
https://nextreality.com
17 Employees
3D Realms
In 1994 Apogee created a new division, 3D Realms Entertainment, with the goal of developing innovative, interactive, immersive and of course fun 3D action games. The Apogee label, for all purposes, was slated to be phased out after having been responsible for nearly 30 PC games, including Beyond the Titanic, Supernova, Kroz, Pharaoh's Tomb, Commander Keen, the original Duke Nukem in 1991, Cosmo's Cosmic Adventure, Word Rescue, Math Rescue, Wolfenstein 3-D, Blake Stone, Raptor, Wacky Wheels, Rise of the Triad, Death Rally and Stargunner. (For a complete list of our games, visit here.) 3D Realms' first title, Terminal Velocity (1995), developed by Dallas-area developer Terminal Reality, was an arcade-style, fast-paced fully 3D futuristic flight combat game. This was the first shareware game to get on the cover of a major gaming magazine (Computer Game Player -- now defunct). Next came Duke Nukem 3D in early Jan. 1996 (shareware only, with the full game releases in May). Duke's third adventure (the first two were 2D platform games) rocked the gaming world as if kicked in the rear-end by Duke's mighty foot. Duke's signature phrase, "Come get some," was exactly what game players did, propelling Duke to the number one seller status for several months in a row, and number four for 1996, even though the list that ranked Duke number four didn't include the 50,000+ copies of the game 3D Realms sold directly, and which would have put Duke even higher on that list--only behind a game (Warcraft) that had a full years' sells, compared to Duke's seven months!
DK
Private
$22M Revenue
https://3drealms.com
16 Employees
META
San Mateo, California, US
Private
$11.5M Revenue
http://www.metavision.com
275 Employees
G2 Leader Summer 2026 G2 Best Est ROI Mid-Market Summer 2026 G2 Easiest Admin Mid-Market Summer 2026 G2 Most Implementable Summer 2026 G2 Best Results Mid-Market Summer 2026 G2 Lead Capture Mid-Market Summer 2026 Inc Fastest Growing Private Companies 2026 Inc Best Workplace 2026
g2crowd
G2Crowd Trusted
chromestore
300K+ Plugin Users