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View Untitled Interactive's top competitors like ArmorGames, Kongregate, and Ludosity Interactive.

Kongregate
Kongregate brings fun to the world! As a leading game developer and architect of gaming portal Kongregate.com, we are a community of creators driven to share our passion with the world. Our mobile games, including the hit collectible card game Animation Throwdown, have been downloaded hundreds of millions of times! Today we’re pouring our community-driven spirit into exploring the future of gaming and are diving headfirst into blockchain technology. We’re fearlessly exploring what’s currently possible and what could be the future of the gaming industry. For more information on open positions at Kongregate, please visit: http://www.kongregate.com/jobs
San Francisco, California, US
Private
$16.7M Revenue
http://www.kongregate.com
29 Employees
Supercell
Supercell is a Finnish mobile games company with offices in Helsinki, San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. We love that you interact with us! Please be mindful of how you comment on things though – we welcome tough feedback, but any personal attacks or aggressive communication will get you blocked from further commenting. Also, we are not able to offer player support on this platform. Please go to https://supercell.com/en/support/ and they'll sort you out! Also: For feedback/questions/thoughts on our games, you might want to join the conversation on the the game-specific social media channels. That's where it's at So many alsos!
Helsinki, FI
Private
$2.2B Revenue
http://www.supercell.com
2.7K Employees
Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA and Gainesville, FL including distributed team members across multiple continents.
Redmond, Washington, US
Private
$18.5M Revenue
http://www.studiowildcard.com
112 Employees

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