Supercell is a Finnish mobile games company with offices in Helsinki, San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever.
So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.
We love that you interact with us! Please be mindful of how you comment on things though – we welcome tough feedback, but any personal attacks or aggressive communication will get you blocked from further commenting.
Also, we are not able to offer player support on this platform. Please go to https://supercell.com/en/support/ and they'll sort you out!
Also: For feedback/questions/thoughts on our games, you might want to join the conversation on the the game-specific social media channels. That's where it's at
So many alsos!
Kongregate brings fun to the world!
As a leading game developer and architect of gaming portal Kongregate.com, we are a community of creators driven to share our passion with the world. Our mobile games, including the hit collectible card game Animation Throwdown, have been downloaded hundreds of millions of times!
Today we’re pouring our community-driven spirit into exploring the future of gaming and are diving headfirst into blockchain technology. We’re fearlessly exploring what’s currently possible and what could be the future of the gaming industry.
For more information on open positions at Kongregate, please visit: http://www.kongregate.com/jobs
Pixelberry Studios, is the mobile games studio behind, Choices: Stories You Play, a Top 25 app on iOS. We are a Nexon studio. We’ve leveraged the success of our game to teach millions of teens about serious topics, like cyberbullying. We’ve proven that innovative game design, commercial success, and making a difference can all go hand in hand.
Our team has over twelve years of experience of story based games on mobile and we are excited to continue to grow the market for mobile fiction.