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View Universal Apps's top competitors like BoomBit, Crazy Labs, and Gamingo.

Zynga
Zynga was founded in 2007 with the vision that play would become one of the core activities on the Internet. We pioneered social games with the belief that if we could make games simple, accessible and social the world would start playing. We are excited that games have grown to become the second most popular activity by time spent, even surpassing email. But we have a lot of hard work, innovation and growth ahead of us to create a future where social gaming is a daily habit for everyone. Zynga is a global leader in interactive entertainment with a mission to connect the world through games and a wholly-owned label of Take-Two Interactive Software, Inc. With a massive global reach in more than 175 countries and regions, the combined diverse portfolio of popular game franchises has been downloaded more than 5 billion times on mobile, including CSR Racing™, Dragon City™, Empires & Puzzles™, FarmVille™, Golf Rival™, Hair Challenge™, Harry Potter: Puzzles & Spells™, High Heels!™, Merge Dragons!™, Merge Magic!™, Monster Legends™, Toon Blast™, Top Eleven™, Toy Blast™, Two Dots™, Words With Friends™ and Zynga Poker™.
San Francisco, California, US
Public
$704.3M Revenue
http://www.zynga.com
2.9K Employees
ZNGA Ticker
Crazy Labs
CrazyLabs is a top casual, hybrid, and hyper-casual mobile games developer and publisher, with over 6 billion downloads. Founded in Israel 10 years ago, today CrazyLabs has offices in China, Macedonia, Germany and Ukraine, and 5 gaming hubs - in India, Israel, Turkey, Serbia and Cape Town.
IL
Private
$14.8M Revenue
https://www.crazylabs.com/
240 Employees
Supersonic merged with ironSource in 2015. This page is no longer active. Please visit the ironSource LinkedIn page for regular updates: linkedin.com/company/ironsource Supersonic is the mobile monetization and marketing platform trusted by the world's top publishers and advertisers. Leading the industry with video meditation, video SDKs and user acquisition technology, Supersonic maximizes revenue and drives effective user acquisition for its developer partners. Supersonic reaches over 550MM unique users globally driving over one million daily installs. In 2015 Supersonic merged with ironSource to create the world’s largest independent platform for mobile monetization, analytics and distribution.Founded in 2009 and employing 250 people, Supersonic is headquartered in San Francisco with offices in Tel Aviv, New York, London and Beijing.
San Francisco, California, US
Private
$22.6M Revenue
https://www.supersonic.com
145 Employees
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