Amazon is guided by four principles: customer obsession rather than competitor focus, passion for invention, commitment to operational excellence, and long-term thinking. We are driven by the excitement of building technologies, inventing products, and providing services that change lives. We embrace new ways of doing things, make decisions quickly, and are not afraid to fail. We have the scope and capabilities of a large company, and the spirit and heart of a small one.
Together, Amazonians research and develop new technologies from Amazon Web Services to Alexa on behalf of our customers: shoppers, sellers, content creators, and developers around the world.
Our mission is to be Earth's most customer-centric company. Our actions, goals, projects, programs, and inventions begin and end with the customer top of mind.
You'll also hear us say that at Amazon, it's always "Day 1." What do we mean? That our approach remains the same as it was on Amazon's very first day - to make smart, fast decisions, stay nimble, invent, and focus on delighting our customers.
Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.
Criterion Games is an award-winning studio and Battlefield Studios developer at Electronic Arts. Our story began back in the mid-1990s as a small studio of talented people who craft games with joy, passion, and commitment to great quality.
Growing over the years, we’ve nurtured our values in creative collaboration, diversity, honesty and unique perspectives in a studio that is a healthy mix of industry veterans and newcomers working together to inspire, support, and educate one another. We are incredibly proud to have been named a winner of the “best places to work in the UK video games industry” by GamesIndustry.biz every year since 2017.
Players know us from racing games across the Burnout and Need for Speed series, and in recent years we’ve worked with our colleagues at DICE on Star Wars Battlefront - Rogue One: X-Wing: VR Mission, Star Wars Battlefront II. In 2022, we released Need for Speed Unbound. Our studio is currently focused on the next Battlefield game after previously contributing to Battlefield V and Battlefield 2042..
We’re a talented team of people who live and breathe games; from table top to video games. You’ll find us playing, creating, breathing and talking games. In fact, gaming is so important to us that we purposefully have a chunk of time set aside to play games every day! Learning from the widest range of experiences makes our own games better.
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