Our mission is to ignite a universal passion for reading by creating books for everyone. We believe that books, and the stories and ideas they hold, have the unique capacity to connect us, change us, and carry us toward a better future for generations to come.
Penguin Random House, the world’s largest trade book publisher, employs more than 11,000 people globally. With more than 300 imprints and brands on six continents, Penguin Random House comprises adult and children’s fiction and nonfiction print and digital English- German- and Spanish-language trade book publishing businesses in more than 20 countries worldwide.
With over 16,000 new titles, and more than 700 million print, audio and eBooks sold annually, Penguin Random House’s publishing lists include more than 80 Nobel Prize laureates and hundreds of the world’s most widely read authors.
Penguin Random House was formed on July 1, 2013, upon the completion of an agreement between Bertelsmann and Pearson to merge their respective trade publishing companies. As of April 1, 2020, Bertelsmann is full owner of the company.
Visit http://global.penguinrandomhouse.com/
We're a Brazilian studio going head-to-head with the biggest names in gaming, and that's what drives us.
Our games, including Racing Penguin, Bike Race, Sniper 3D, Tennis Clash, Block Craft 3D and Zooba, have been downloaded more than 4.7 billion times. They're built around something we believe in: fun that feels good, in a world where everything is competing for your attention.
To make it happen, we rely on small, autonomous teams that use the best tech out there without getting attached to any one tool, test fast, and turn hackathon ideas into real games.
Here, you take on real responsibility early, have room to make mistakes and learn from them, and grow alongside people who are seriously good at what they do. The pace is fast, but the vibe is laid-back. After all, it wouldn't make much sense to create fun for billions of people without having some along the way.