Unchained Entertainment is an independent video game development studio founded in March 2011, in Fairfax, Virginia. The studio embodies a collaborative process, where all team members are expected to contribute to the design and the development process. The team has built and is further developing a next-generation engine The Unchained Engine which is powering their two games in development - Camelot Unchained, a niche RvR old-school MMORPG (currently in Beta) and Final Stand: Ragnarok, a PvE hack & slash in which teams of any size fight against hordes of NPCs (currently in Early Access on Steam).
| Website | https://www.unchained-entertainment.com |
| Employees | 37 (26 on RocketReach) |
| Founded | 2011 |
| Industry | Computer Games |
| Keywords | Video Game Development, Game Design, Game Studio, Indie Game Development, Game Development Studio, Independent Game Studio, Game Production, Level Design, Game Development Services, Software Development, Video Game Production, Interactive Entertainment, 3d Game Development, Game Development Tools, Game Engine, Mobile Games, Virtual Reality Games, Pc Games, Augmented Reality Games, Console Games |
| Competitors | Acast, SoundCloud, Podbean, Podcast, Libsyn, Gumroad, Anchor, Don't Eat POOP! A Food Safety Podcast, Castos, Jam Street Media +35 more (view full list) |
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Michelle Davies is the Art Director of Unchained Entertainment.
26 people are employed at Unchained Entertainment.