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View Tribes Studio's top competitors like A44 Games, Devolver Digital, and Greenheart Games.

Riot Games
Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights. Founded by Brandon Beck and Marc Merrill, Riot is headquartered in Los Angeles, California, and has 4,500+ Rioters in 20+ offices worldwide. Riot has been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.” Riot Games recruiters will never ask for money or request sensitive information, and they'll always reach out from an @riotgames.com email address. You can learn more about Riot’s interview process here: https://www.riotgames.com/en/work-with-us/interviewing-at-riot/interview-process
Los Angeles, California, US
Private
$1.2B Revenue
http://www.riotgames.com
8.1K Employees
Sierra Trading Post
At Sierra, we’re pretty into the outside and want to help other people get out there, too. Walking your dog, trying out hiking, mastering child’s pose, taking up running – however you get moving, our stores and website are a go-to destination to grab the gear you need. Sierra is part of the T.J.Maxx family, which means our buyers are always on the lookout for epic brands at teeny, tiny prices. We pass those savings on to our customers so they can score top-of-the-line finds for generally 20% to 60% less than department and specialty store prices.* Between Sierra.com and our rapidly growing number of stores, it’s an exciting time to join team Sierra. If you’re an outside person, thrive in fast-paced environment, work well with a team, and appreciate a good dog picture, this is the place for you!
Framingham, Massachusetts, US
Private
$230M Revenue
https://www.sierra.com/
1.7K Employees
Super Evil Megacorp
We are the award winning, independent studio behind Vainglory, Catalyst Black, Teenage Mutant Ninja Turtles: Splintered Fate, and Blood Line: A Rebel Moon Game, all powered by our proprietary EVIL engine. We believe that gamers on every device deserve to play together in beautiful, responsive and deep experiences, whichever their native platform or control mechanism. Our globally distributed team of game makers are on a quest to make cross-platform games that excite our players and push both creative and technical boundaries. We experiment with ideas we believe deserve to exist, concepts that push the expectations of what’s possible for cross-platform play. We express our passion for the craft through standout visuals, deeply compelling gameplay and spellbinding worlds. We want every game we make to give a new and fun feeling to our players. We develop approaches to controls, technology, and systems that allow us to rapidly extend our designs to any platform without compromising on the core experience. Whether you enjoy playing on touch, controller, or mouse-and-keyboard, our games are built for you. We build experiences that foster memorable shared moments and deep human connections between players, whether through relaxed collaboration, intense competition, or the shared enjoyment of new worlds, stories and experiences. We collaborate with the best possible talent and partners. Our teams work every day to push the boundaries of gaming, and bring value and innovation to the space we love so much. Our leadership are accountable to make SEMC a better place to work, to serve and support our talent. Do you love being part of a remote and diverse team, building deeply engaging and technically outstanding games? Do you constantly seek mastery and push the boundaries of your craft? Do you get things done, all while embracing the opportunities and constraints of new platforms, new business models, and a games industry in flux? If so, you could be one of us.
San Mateo, California, US
Private
$8M Revenue
http://www.superevilmegacorp.com
97 Employees

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