ESL Australia, a part of the international digital entertainment group MTG, is the world's largest esports company, leading the industry across the most popular video games with numerous online and offline competitions.
It operates high profile, branded International and National leagues and tournaments such as the Intel® Extreme Masters, ESL One, ESL National Championships and other top tier stadium-size events, as well as grassroots amateur cups, leagues and matchmaking systems.
ESL Australia covers a broad field of services in gaming technology, event management, advertising and television production, fully catering to the needs of the esports ecosystem.
Globally, ESL has offices in China, Philippines, Malaysia, Australia, Hong Kong, Singapore, United States, Germany, France, Spain, Poland, Italy, Russia and partners in many other countries.
ESL also produces world class content from state of the art broadcast facilities located in China, Philippines, Australia, North America, United Kingdom, Germany and Poland.
PlayVS is the leading amateur esports platform in the United States. We are building the infrastructure and are the official platform for middle and high school esports. We are the single community where players come together to compete, fans gather to spectate, and coaches manage their programs.
We work with game publishers and high school governing bodies to build and operate sanctioned leagues across the country. Our software products tie everything together, creating the world’s first full-stack sports platform. PlayVS is headquartered in Los Angeles, CA and is rapidly expanding.
Our industry and company:
Welcome to the world of competitive video games: multi-million dollar prize pools, packed events at the Staples Center, Madison Square Garden, Seoul World Cup Stadium, and 500 million players worldwide. Battlefy is leading this next seismic revolution in sports.
Trusted by over 350,000 organizations globally, Battlefy is the easiest and most scalable way to create, manage, market and find video game competitions (esports). We power the entire competitive pyramid – from casual, to academic / collegiate, to professional. Our customers include game publishers like EA, Riot, Nintendo, Activision-Blizzard; sports organizations like the NFL, NHL, MLB, The Premier League; and brands like Coca-Cola, British Telecom, Bain & Company.
If you’re an organizer, game studio/publisher, or brand interested in leveling up your game in esports, let us know what you play and we’ll see you on Discord!
Our culture:
Esports and gaming are in our DNA. We write award-winning blogs discussing the ethics of face hunting in Hearthstone, settle disagreements by counting headshots in CS:GO, and fanatically play League of Legends as part of our product testing.
If you’re interested in joining Battlefy and working at one of the leading esports companies, head to https://boards.greenhouse.io/battlefytechnologiesinc. We’re a flat organization built on meritocracy - your role and responsibilities will match your horsepower and capabilities. You don’t need to be a hardcore gamer, but you do need to believe Han Solo shot first and that Dungeons and Dragons was the Big Bang of gaming. You do not need to be in Vancouver. We have team members in NYC, Sao Paulo, Vilnius, and Iowa City. If you’re willing to devote the energy and fortitude to make Battlefy awesome, you’ll have one hell of a ride.
Vancouver, CA
Private
$17.9M Revenue
https://battlefy.com
35 Employees
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