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Tomas Gomez Location
Kirkland, WA, US
Tomas Gomez Work
2020 -now CEO and Founder @
2019 -2020 Principal Artist @
2019 -2019 Co-Founder @ Thimble Games
2019 -2019 3D Environment Consultant @ Big Box Games
2018 -2019 Senior 3D Technical Artist @ King
2017 -2018 Senior Environment Artist @ Uber Entertainment
2017 -2017 Adjunct Instructor @
2017 -2017 Freelance 3D Environment Artist @
2013 -2017 Lead 3D Environment Artist @ Motiga, Inc.
2015 -2016 Freelance 3D Character Artist @
2010 -2013 3D Environment Artist @
2010 -2010 Concept Artist and UX Designer @ Contagious Games
2010 -2010 Visual Communication Mentor @ ITT Technical Institute; Everett, Wa
2009 -2009 Graphic Designer @ TWWebDev
Tomas Gomez Education
Futurepoly
(Game and Interactive Media Design)
2010-2010
ITT-Technical Institute
Associate Degree in Applied Science in Visual Communication (Visual Communication and Game design)
2007-2010
Tomas Gomez Skills
3D Modeling
Shaders
Zbrush
Texturing
Game Design
Game Development
3D
Modeling
Video Games
Art
Computer Graphics
Lighting
Online Gaming
Photoshop
3D Studio Max
Maya
Adobe Creative Suite
Digital Sculpting
UV mapping
Environmental Modeling
Texture Painting
Unreal Engine 3
Environment Art
Level Design
MMO
Perforce
Unreal Editor
Low Poly Modeling
Digital Painting
Multiplayer
Console
Game Art
Computer Games
Substance Designer
Substance Painter
Unity
Unreal Engine 4
UE4 Blueprints
Tomas Gomez Summary
Tomas Gomez, based in Kirkland, WA, US, is currently a CEO and Founder at Pancake Games Studio. Tomas Gomez brings experience from previous roles at Polyarc, Thimble Games, Big Box Games and King. Tomas Gomez holds a 2010 - 2010 Futurepoly. With a robust skill set that includes 3D Modeling, Shaders, Zbrush, Texturing, Game Design and more. Tomas Gomez has 2 emails and 2 mobile phone numbers on RocketReach.
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