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Tom Matterson Location
Wellington, New Zealand
Tom Matterson Work
2024 -now Engineering Director: Graphics and R and D @ Miris
2022 -2024 Software Engineering and CG Supervision @
2021 -2022 Head of Shots and Lookdev Research and Development @
2017 -2022 Head of Shots' Research and Development @
2015 -2017 Rendering Systems Specialist @
2012 -2015 Shader Writer @
2010 -2012 Shader Writer @
2010 -2010 Technical Director @
2007 -2010 Technical Director @
2007 -2007 3D Artist @ Judge Gill Ltd
2006 -2006 Compositor @ Francesco Sacco Multimedia
2005 -2006 3D Artist @ Box Productions, Manchester
Tom Matterson Education
The University of Manchester
BA (Philosophy)
2000-2003
Tom Matterson Skills
Python
Renderman
C++
Maya
Unix
Nuke
Scripting
Arnold
3D
Shading
Look Development
Visual Effects
Computer Graphics
Shaders
Pipeline Development
Rendering
Lighting
Russian Literature
Goats
Hostage Negotiation
Tom Matterson Summary
Tom Matterson, based in Wellington, New Zealand, is currently a Engineering Director: Graphics and R and D at Miris. Tom Matterson brings experience from previous roles at Wētā FX. Tom Matterson holds a 2000 - 2003 BA in Philosophy @ The University of Manchester. With a robust skill set that includes Python, Renderman, C++, Maya, Unix and more. Tom Matterson has 2 emails and 1 mobile phone numbers on RocketReach.
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