Tom De Smit's Location
Amsterdam, North Holland, Netherlands
Tom De Smit's Work
Tom De Smit's Education
HKU (Hogeschool voor de Kunsten Utrecht)
Master in Creative Design for Digital Cultures (Suspense & Fear in Game Audio)
2014 - 2015
HKU (Hogeschool voor de Kunsten Utrecht)
Bachelor of Arts with Honours (sound design)
2011 - 2015
Grafisch Lyceum Rotterdam
MBO-4 (audio engineering)
2007 - 2011
Tom De Smit's Skills
Tom De Smit's Summary
Tom de Smit, based in Amsterdam, North Holland, Netherlands, is currently a Lead Sound Designer at PUBG Corporation, bringing experience from previous roles at PUBG Corporation, Bohemia Interactive, Freelance and Soundcourse.nl. Tom de Smit holds a 2014 - 2015 Master in Creative Design for Digital Cultures in Suspense & Fear in Game Audio @ HKU (Hogeschool voor de Kunsten Utrecht). With a robust skill set that includes Sound Design, Sound FX Editing, Sound Editing, Audio Post Production, Pro Tools and more, Tom de Smit contributes valuable insights to the industry. Tom de Smit has 2 emails on RocketReach.