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Tom Burlington Location
Sammamish, WA, US
Tom Burlington Work
Technical Art Director @ (March 2009 - Present)
Technical Art Director @ (July 2007 - March 2009)
Technical Art Director @ (January 2004 - July 2007)
Art Director @ (January 2001 - January 2004)
Environment Lead @ (January 1999 - January 2001)
Art Director @ Fasa Interactive (January 1997 - December 1998)
CG Model and Texture Artist @ Fasa Interactive (January 1996 - January 1997)
CG Model and Texture Artist @ Virtual World Entertainment (May 1994 - January 1996)
Tom Burlington Education
School of the Art Institute of Chicago
BFA
1992-1995
Tom Burlington Skills
Computer Graphics
Texturing
Shaders
Game Development
Video Games
Max
Maya
Xbox 360
Console
3D Studio Max
Computer Games
Shading
3D
Xbox
PS3
Zbrush
Texture Painting
Unreal Editor
UV mapping
Game Design
Lighting
Level Design
Gameplay
Unreal Engine 3
Tom Burlington Summary
Tom Burlington, based in Sammamish, WA, US, is currently a Technical Art Director at Bungie. Tom Burlington brings experience from previous roles at Microsoft Corporation - ACES Studio. Tom Burlington holds a 1992 - 1995 BFA @ School of the Art Institute of Chicago. With a robust skill set that includes Computer Graphics, Texturing, Shaders, Game Development, Video Games and more. Tom Burlington has 3 emails and 1 mobile phone numbers on RocketReach.
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