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Tim Richter Location
Berlin, DE
Tim Richter Work
Senior Environment Artist @ (May 2022 - Present)
Prop and Environment Artist @ (November 2018 - Present)
Environment Artist @ (October 2017 - July 2018)
Environment Artist, Shader Artist @ (May 2017 - October 2017)
Leveldesigner, Environment Artist @ (March 2016 - May 2017)
Leveldesigner and Environment Artist @ (July 2015 - March 2016)
Leveldesigner and Environment Artist @ (October 2014 - June 2015)
3D Artist, Programmer @ Serious Games Group - Technical University Darmstadt (July 2014 - August 2014)
Tim Richter Education
Darmstadt University of Applied Sciences
Bachelor of Arts - BA (Animation & Game)
2013-2017
Tim Richter Skills
3D Coat
3D-Modellierung
Adobe Photoshop
Blender
Environment Art
Game Design
Game Development
Houdini
Kismet-Scripting
Level Design
Leveldesign
Maya
Photoshop
Procedural game art
Substance Designer
Substance Painter
Texturing
Unity3D
Unreal Engine 3
Unreal Engine 4
World Machine
ZBrush
Tim Richter Summary
Tim Richter, based in Berlin, DE, is currently a Senior Environment Artist at Ubisoft Berlin. Tim Richter brings experience from previous roles at Ubisoft Berlin, Playground Games and Limbic Entertainment GmbH. Tim Richter holds a 2013 - 2017 Bachelor of Arts - BA in Animation & Game @ Darmstadt University of Applied Sciences. With a robust skill set that includes 3D Coat, 3D-Modellierung, Adobe Photoshop, Blender, Environment Art and more. Tim Richter has 1 emails on RocketReach.
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