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Tim Probst Location
Los Angeles, CA, US
Tim Probst Work
Lead Software Engineer @ Self-employed (January 2018 - Present)
Technical Director @ (January 2013 - January 2018)
Senior Gameplay Engineer @ (January 2011 - January 2012)
code monkey @ Torpex Games (January 2009 - January 2011)
Lead Gameplay Programmer @ (January 2007 - January 2008)
Lead Software Engineer @ (January 2006 - January 2007)
AI Programmer @ (January 2005 - January 2006)
Gameplay Programmer @ (January 2003 - January 2005)
Lead Front End Programmer NHL 2k3 and 2k2 @ (January 2001 - January 2003)
Tim Probst Education
Colorado State University
Masters (Computer Science - Vision and Robotics)
1998-2000
Fort Lewis College
Bachelors (Computer Science - Minor in Math)
1994-1998
Tim Probst Skills
PS3
Green Building
Residential Design
Computer Games
Construction Management
Multiplayer
Urban Design
Comprehensive Planning
Game Programming
Unreal Engine 3
Xbox
Computer Graphics
Game Design
Architectural Design
Xbox 360
Artificial Intelligence
Construction
Game Development
SketchUp
Perforce
Console
Video Games
Design Research
Wii
LEED AP
Path Finding
Mobile Games
Sustainable Design
Lua
Gameplay
Unreal Engine 4
Programming
C++
Console Games
PS4
Tim Probst Summary
Tim Probst, based in Los Angeles, CA, US, is currently a Lead Software Engineer at Self-employed. Tim Probst brings experience from previous roles at The Workshop Entertainment/ Skydance Interactive, Bioware, Torpex Games and LucasArts. Tim Probst holds a 1998 - 2000 Masters in Computer Science - Vision and Robotics @ Colorado State University. With a robust skill set that includes PS3, Green Building, Residential Design, Computer Games, Construction Management and more. Tim Probst has 1 emails and 2 mobile phone numbers on RocketReach.
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