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Tim Appleby Location
England, United Kingdom
Tim Appleby Work
Game Director @ (June 2022 - Present)
Art Director @ (June 2014 - June 2014)
Principal Artist @ (July 2012 - July 2013)
Lead Artist @ (February 2012 - July 2012)
Lead Character Artist @ (September 2007 - February 2012)
Senior Character Artist @ (August 2005 - September 2007)
Character Artist @ Headfirst Studios (November 2003 - August 2005)
Character Artist @ Mucky Foot Productions (January 2003 - October 2003)
Tim Appleby Education
Franklin College
Grimsby Institute
Tim Appleby Skills
Low Poly Modeling
Texturing
Zbrush
UV mapping
Unreal Engine 3
Hard Surface Modeling
Texture Painting
Digital Sculpting
Game Art
Mudbox
PS3
Xbox 360
Management
Team Leadership
Training
Schedules
Project Planning
Video Games
Game Development
Maya
Texture Artist
Normal Mapping
3D Modeling
Lighting
Character Animation
Digital Painting
Characters
3D
Changing Environments
Level Design
Gameplay
Computer Games
Unreal 3
Character Rigging
Console
Environment Art
Tim Appleby Summary
Tim Appleby, based in England, United Kingdom, is currently a Game Director at Splash Damage. Tim Appleby brings experience from previous roles at Splash Damage. Tim Appleby holds a Franklin College. With a robust skill set that includes Low Poly Modeling, Texturing, Zbrush, UV mapping, Unreal Engine 3 and more. Tim Appleby has 2 emails on RocketReach.
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