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Thomas Raulin Location
Quebec City, QC, CA
Thomas Raulin Work
Gameplay programmer @ (February 2026 - Present)
Game programmer @ Indépendant (August 2024 - Present)
Gameplay programmer @ (July 2025 - December 2025)
student @ Université du Québec à Chicoutimi (January 2025 - December 2025)
Student @ Université du Québec à Chicoutimi (August 2024 - December 2025)
student @ Université du Québec à Chicoutimi (September 2024 - December 2024)
Student @ IIM - Institut de l'internet et du multimédia (September 2020 - December 2025)
Lead VR gameplay programmer @ IIM - Institut de l'internet et du multimédia (November 2023 - July 2024)
Gameplay programmer - Olympos Drama @ IIM - Institut de l'internet et du multimédia (April 2022 - April 2022)
Gameplay programmer - Way to the party @ IIM - Institut de l'internet et du multimédia (February 2022 - April 2022)
Game Programmer @ (September 2023 - July 2024)
Game Programmer On PolyVroom @ (May 2023 - July 2023)
Game Programmer On Gloofy Pop @ (April 2023 - May 2023)
Game Programmer On Tiar Stellar @ (March 2023 - April 2023)
Game Programmer on Robrawl @ (February 2023 - March 2023)
Secrétaire @ (June 2021 - April 2023)
Thomas Raulin Education
Université du Québec à Chicoutimi
Master's degree (Computer science: Video Game prgramming)
2024-2026
IIM Digital School
Master's degree (video games)
2020-2025
Thomas Raulin Skills
Prototypage rapide
Adobe Photoshop
Adobe Premiere Pro
Appareils mobiles
Blender
Blueprint
C#
C++
Débogage
Développement de jeux
Gameplay Programming
Gestion de projet
Gestion d’équipe
Industrie du jeu
Jeux grand public
Jeux vidéo
Jouabilité
Leadership
Linux
Logiciel
Multijoueur
Mécaniques de jeu
Optimisation
Programmation
Programmation de gameplay
Programmation de jeux vidéo
Prototypage rapide
Réalité virtuelle (RV)
Unity
Unreal Engine
Unreal Engine 4
freelance
game engine
game networking
local multiplayer
prototyping
Thomas Raulin Summary
Thomas Raulin, based in Quebec City, QC, CA, is currently a Gameplay programmer at Polymorph Games. Thomas Raulin brings experience from previous roles at Indépendant, Ubisoft Quebec City and Université du Québec à Chicoutimi. Thomas Raulin holds a 2024 - 2026 Master's degree in Computer science: Video Game prgramming @ Université du Québec à Chicoutimi. With a robust skill set that includes Prototypage rapide, Adobe Photoshop, Adobe Premiere Pro, Appareils mobiles, Blender and more. Thomas Raulin has 1 emails on RocketReach.
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