Thomas O'Connor's Location

Seattle, WA, US

Thomas O'Connor's Work

Thomas O'Connor's Education

  • Digipen Institute of Technology

    B.S. of CS in Real-Time Interactive Simulation (Mathematics, Physics, Computer Science)

    2004 - 2009

Thomas O'Connor's Skills

  • Game Development
  • Xbox 360
  • Video Games
  • Perforce
  • Programming
  • Game Design
  • Lua
  • DirectX
  • Gameplay
  • C++

Thomas O'Connor's Summary

Thomas O'Connor, based in Seattle, WA, US, is currently a CEO and Studio Director at PlayEveryWare, bringing experience from previous roles at Seattle Indies, Microsoft, Nintendo and University of Washington Professional & Continuing Education. Thomas O'Connor holds a 2004 - 2009 B.S. of CS in Real-Time Interactive Simulation in Mathematics, Physics, Computer Science @ Digipen Institute of Technology. With a robust skill set that includes Game Development, Xbox 360, Video Games, Perforce, Programming and more, Thomas O'Connor contributes valuable insights to the industry. Thomas O'Connor has 1 email and 1 mobile phone number on RocketReach.

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