Manager @ Duckets Gamestation (April 2002 - April 2004)
Thomas O'Connor Education
DigiPen Institute of Technology
B.S. of CS in Real-Time Interactive Simulation (Mathematics, Physics, Computer Science)
2004-2009
Thomas O'Connor Skills
Agile
C
C++
Computer Games
Console
DirectX
Engineering
FMOD
Game Design
Game Development
Game Programming
Gameplay
Gameplay Programming
Git
HTML5
JavaScript
Lua
Mobile Games
Multiplayer
Perforce
Programming
Prototyping
Scripting
Subversion
Video Game Development
Video Games
Visual Studio
Win32 API
Xbox 360
Thomas O'Connor Summary
Thomas O'Connor, based in Yokohama, Kanagawa, JP, is currently a CEO and Studio Director at PlayEveryWare. Thomas O'Connor brings experience from previous roles at Seattle Indies, Microsoft, Nintendo and University of Washington Professional & Continuing Education. Thomas O'Connor holds a 2004 - 2009 B.S. of CS in Real-Time Interactive Simulation in Mathematics, Physics, Computer Science @ DigiPen Institute of Technology. With a robust skill set that includes Agile, C, C++, Computer Games, Console and more. Thomas O'Connor has 2 emails and 2 mobile phone numbers on RocketReach.
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