Chief Technology Officer @ SPONSORLIVE (September 2020 - December 2023)
Freelance Gaming and VR Consultant @ Self-employed (April 2018 - April 2020)
Owner @ (January 2005 - February 2018)
Teacher (part time) @ (September 2002 - July 2009)
Paris Chapter co-coordinator @ (September 2005 - April 2006)
Production Manager @ (March 2004 - January 2005)
Studio Manager @ (March 2003 - March 2004)
Project Manager @ (October 2002 - March 2003)
Programmer @ (May 2001 - January 2002)
Programmer @ MCube (September 1999 - May 2001)
Programmer @ Optis (September 1997 - September 1999)
Thomas Demachy Education
Institut supérieur d'électronique et du numérique
Engineer (Real Time Computer Science, Electronics)
1991-1996
Lycée Auguste Renoir
High school graduation (Mathematics / Physics)
1989-1990
Thomas Demachy Skills
Game Design
Game Development
Video Games
Mobile Games
Social Games
3D
Computer Games
Unity3D
Animation
Artificial Intelligence
Level Design
iOS development
iPhone
Xbox
Game Mechanics
Online Gaming
Texturing
Gameplay
User Experience
Computer Graphics
Casual Games
User Interface Design
Community Management
Scripting
PS3
Maya
Flash
Character Animation
Mobile Applications
OpenGL
Mobile Devices
Xbox 360
Thomas Demachy Summary
Thomas Demachy, based in Les Pennes-Mirabeau, FR, is currently a Freelance Gaming and XR Consultant at Self-employed. Thomas Demachy brings experience from previous roles at SudAnim, Workait.com, SPONSORLIVE and Self-employed. Thomas Demachy holds a 1991 - 1996 Engineer in Real Time Computer Science, Electronics @ Institut supérieur d'électronique et du numérique. With a robust skill set that includes Game Design, Game Development, Video Games, Mobile Games, Social Games and more. Thomas Demachy has 1 emails and 1 mobile phone numbers on RocketReach.
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