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Thomas Butters Location
United Kingdom
Thomas Butters Work
Lead Weapon and Prop Artist @ (July 2023 - Present)
Art Coordinator @ (November 2022 - July 2023)
Senior 3D Artist @ (October 2021 - November 2022)
3D Artist @ (March 2013 - November 2021)
Instructor @ (January 2024 - Present)
Character Artist @ (September 2012 - December 2012)
Thomas Butters Education
The University of Salford
First Class BSc (Hons) Computer and Video Games (Game Design and Art)
2009-2012
Manchester University
National Diploma (Game Design)
2008-2010
Thomas Butters Skills
3D
3D Coat
3D Modeling
3D Studio Max
Adobe Photoshop
Animation
Character Modeling
Characters
Computer Animation
Digital Sculpting
Environment Art
Game Art
Game Development
Hard Surface Modeling
Illustrator
Instructor Development
Low Poly Modeling
Maxscript
Maya
Modeling
Mudbox
Ndo2
Normal Mapping
Occlusion
Perforce
Photoshop
Props
Source Engine
Teaching
Texture Artist
Texturing
Topogun
Topology
UV Mapping
Unity3D
Unreal Engine 3
Video Editing
Video Production
ZBrush
Thomas Butters Summary
Thomas Butters, based in United Kingdom, is currently a Lead Weapon and Prop Artist at Facepunch Studios. Thomas Butters brings experience from previous roles at Facepunch Studios and The Gnomon Workshop. Thomas Butters holds a 2009 - 2012 First Class BSc (Hons) Computer and Video Games in Game Design and Art @ The University of Salford. With a robust skill set that includes 3D, 3D Coat, 3D Modeling, 3D Studio Max, Adobe Photoshop and more. Thomas Butters has 4 emails on RocketReach.
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