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Thomas Baudon Location
Bordeaux, FR
Thomas Baudon Work
Développeur Full Stack @ (December 2022 - Present)
Président @ Gravity Goat (September 2019 - February 2023)
Développeur de jeux @ Angry Squirrels (December 2015 - October 2020)
Gérant, développeur @ Pokeet (February 2016 - September 2019)
Animateur intervenant Game Design and Game Dev and Angular and ionic @ (September 2017 - March 2018)
Développeur de jeux mobile and web @ (July 2013 - February 2016)
Développeur @ Telaxo (June 2012 - June 2013)
Stagiaire Développeur @ Telaxo (April 2012 - June 2012)
Stagiaire Développeur @ RadiationBurn (February 2011 - May 2011)
Thomas Baudon Education
IUT Informatique Orléans
Informatique
2009-2012
University of Teesside
Conception de jeux et médias interactifs
2010-2011
Lycée Durzy
Bac S (engineering science) (Math, electronic, mecanic, physic)
2006-2009
Thomas Baudon Skills
API REST
ActionScript
Administration système Linux
Adobe Flash
Adobe Photoshop
Agilité
AngularJS
Appareils mobiles
Applications web
C#
C++
CSS
Cordova
Docker
Développement de jeux
Développement front-end
GIT
Game Development
HTML
HTML5
HTML5 Game
Haxe
Ionic
Java
JavaScript
Jest
Mobile Applications
MySQL
Next.js
Node.js
Objective-C
PHP
Phaser
Programming
React
ReactNative
Three.js
TypeScript
Unity
Unity3D
Vue.js
WordPress
express.js
facebook app
kotlin
laravel
Thomas Baudon Summary
Thomas Baudon, based in Bordeaux, FR, is currently a Développeur Full Stack at Apsulis. Thomas Baudon brings experience from previous roles at Gravity Goat, Angry Squirrels, Pokeet and ECV Digital. Thomas Baudon holds a 2009 - 2012 Informatique @ IUT Informatique Orléans. With a robust skill set that includes API REST, ActionScript, Administration système Linux, Adobe Flash, Adobe Photoshop and more. Thomas Baudon has 3 emails on RocketReach.
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