Theodore Fishman's Location

Redmond, Washington, United States

Theodore Fishman's Work

Theodore Fishman's Education

  • DigiPen Institute of Technology

    Masters (Computer Science)

    2008 - 2010
  • University of Washington

    Bachelors (Physics)

    2003 - 2007

Theodore Fishman's Skills

  • Game Design
  • Game Development
  • Rigging
  • Lua
  • Gameplay Programming
  • Gameplay
  • Maya
  • C++
  • Game Physics
  • C#

Theodore Fishman's Summary

Theodore Fishman, based in Redmond, Washington, United States, is currently a Lead Combat Designer at Sucker Punch Productions, bringing experience from previous roles at Sucker Punch Productions and Havok. Theodore Fishman holds a 2008 - 2010 Masters in Computer Science @ DigiPen Institute of Technology. With a robust skill set that includes Game Design, Game Development, Rigging, Lua, Gameplay Programming and more, Theodore Fishman contributes valuable insights to the industry. Theodore Fishman has 3 emails and 1 mobile phone number on RocketReach.

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