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Studio Foundations helps funded game studios reduce technical operations risk without hiring a full-time executive for non-game infrastructure. I focus on the operational systems around the game: DevOps, builds, IT, security, cloud infrastructure, QA operations, data/telemetry, vendor management, cost control, and milestone readiness. Studio Foundations originally began as a build-systems company for Unreal and Unity studios. That work exposed a broader studio problem: broken builds are usually not isolated tooling issues. They are symptoms of underbuilt technical operations, unclear ownership, weak support models, security gaps, infrastructure drift, and overloaded senior technical leaders. Today, I work with studios that have operational friction that is starting to threaten runway, productivity, stakeholder confidence, or milestone execution.

Website https://www.studiofoundations.com/
Employees 1 (0 on RocketReach)
Founded 2024
Industry Computer Games

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