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Steven Rhee Location
Los Angeles, CA, US
Steven Rhee Work
Principal Lighting Artist @ (October 2021 - Present)
Senior lighting artist @ (June 2017 - October 2021)
Lighting Artist @ (November 2008 - October 2021)
In Game Lighting and Builder @ (March 2008 - September 2008)
Lighting artist @ Technicolor Interactive (January 2007 - March 2008)
Texture and Matte Paint Artist @ Gypsy Animation (September 2006 - November 2006)
Texture and Lighting Artist @ Hero Motion Pictures (December 2005 - June 2006)
Graphic design @ (March 2003 - April 2004)
Steven Rhee Education
Academy of Art University
MFA (Animation and Visual Effects)
2001-2006
Myongji University
BFA (Industrial & Visual Arts)
1995-2000
Steven Rhee Skills
3D Studio Max
Adobe Photoshop
After Effects
Animation
Autodesk Maya
Computer Animation
Computer Graphics
Final Cut Pro
Gamebryo
Illustrator
Lighting
Maya
Painting
Particle Illusion
Photoshop
Renderman
Shake
Texturing
Steven Rhee Summary
Steven Rhee, based in Los Angeles, CA, US, is currently a Principal Lighting Artist at Tencent America. Steven Rhee brings experience from previous roles at Electronic Arts (EA), Treyarch and Technicolor Interactive. Steven Rhee holds a 2001 - 2006 MFA in Animation and Visual Effects @ Academy of Art University. With a robust skill set that includes 3D Studio Max, Adobe Photoshop, After Effects, Animation, Autodesk Maya and more. Steven Rhee has 4 emails and 1 mobile phone numbers on RocketReach.
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