Steven Rhee's Location

Los Angeles, CA, US

Steven Rhee's Work

  • In Game Lighting and Builder @ Treyarch
  • Lighting artist @ The Focus
  • Texture and Matte Paint Artist @ Gypsy Animation
  • Texture and Lighting Artist @ Hero Motion Pictures
  • Graphic design @ KRON-TV

Steven Rhee's Education

  • Academy of Art University

    MFA (Animation and Visual Effects)

    2001 - 2006
  • Myongji University

    BFA (Industrial & Visual Arts)

    1995 - 2000

Steven Rhee's Skills

  • Maya
  • Texturing
  • Computer Graphics
  • Renderman
  • After Effects
  • Photoshop
  • Animation
  • 3d Studio Max
  • Final Cut Pro
  • Illustrator

Steven Rhee's Summary

Steven Rhee, based in Los Angeles, CA, US, is currently a Principal Lighting Artist at Tencent America, bringing experience from previous roles at Electronic Arts (EA), Electronic Arts, Treyarch and Technicolor Interactive. Steven Rhee holds a 2001 - 2006 MFA in Animation and Visual Effects @ Academy of Art University. With a robust skill set that includes Maya, Texturing, Computer Graphics, Renderman, After Effects and more, Steven Rhee contributes valuable insights to the industry. Steven Rhee has 2 emails on RocketReach.

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