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Steve Bowler Location
Chicago, IL, US
Steve Bowler Work
Lead Technical Narrative Designer @ (December 2025 - Present)
Principal Technical Designer @ (July 2023 - December 2025)
Principal Developer @ (March 2020 - January 2023)
President @ (May 2016 - March 2020)
Creative Director @ (January 2012 - March 2016)
Lead Gameplay Designer @ (March 2011 - January 2012)
Creative Director @ Game-Ism LLC (June 2009 - July 2013)
Senior Animator @ (January 2009 - March 2011)
Lead Combat Designer (HERO) @ (November 2007 - December 2008)
Animation Designer (Stranglehold) @ (April 2006 - November 2007)
Lead Animator (Various Titles) @ (January 2001 - April 2006)
Lead Animator @ Startoons International LLC (January 1999 - January 2001)
Lead Animator @ Startoons International LLC (January 1999 - December 2001)
Steve Bowler Education
Northern Illinois University
Bachelor of Fine Arts (Illustration)
1989-1994
Steve Bowler Skills
PS3
Unreal Editor
Motion Capture
Cinematics
Computer Games
Animation
Unreal Engine 3
Unreal Engine 4
Layout
Character Animation
Casual Games
Traditional Animation
Image Capture
Game Design
Xbox 360
Level Design
Microsoft Office
Game Development
Marketing
Capture
Customer Service
Console
Computer Animation
Scripting
Video Games
Virtual Reality
Combat Design
Maya
Gameplay
Steve Bowler Summary
Steve Bowler, based in Chicago, IL, US, is currently a Lead Technical Narrative Designer at People Can Fly Studio. Steve Bowler brings experience from previous roles at People Can Fly Studio, Live CGI, CloudGate Studio and Phosphor Games. Steve Bowler holds a 1989 - 1994 Bachelor of Fine Arts in Illustration @ Northern Illinois University. With a robust skill set that includes PS3, Unreal Editor, Motion Capture, Cinematics, Computer Games and more. Steve Bowler has 2 emails and 5 mobile phone numbers on RocketReach.
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