Lead Software Engineer, Gaming and VR @ (May 2014 - September 2021)
Technical Director @ Powerhead Games (April 2011 - May 2014)
Senior Programmer @ Powerhead Games (February 2006 - March 2011)
Lead Programmer @ (February 2005 - January 2006)
Senior Software Engineer @ (May 1999 - December 2001)
Contract Programmer @ (September 1997 - May 1999)
Director of Product Development @ (September 1996 - August 1997)
Contract Programmer @ (June 1995 - September 1996)
Lead Programmer @ (April 1994 - May 1995)
Lead Programmer @ Electronic Arts (September 1992 - February 1994)
Lead Programmer @ (June 1991 - July 1992)
Technical Manager, Video Games @ (January 1989 - May 1991)
Senior Project Manager @ New World Computing (January 1988 - December 1988)
Project Programmer @ Software Toolworks (October 1986 - December 1987)
Applications Programmer @ Micro League Sports Association (January 1984 - July 1986)
Computer Programmer @ (September 1979 - December 1983)
Stephen Cox Education
University of Delaware
Bachelor’s Degree (Mechanical Engineering)
1980-1984
Stephen Cox Skills
Mobile Applications
C++
Programming
Game Development
C#
Software Development
Video Game Development
C
Game Programming
Gameplay
iPhone
Game Design
Video Games
Mobile Games
Web Development
Subversion
Computer Games
Management
Perforce
OpenGL
Cross-platform Development
Unity3D
Xbox 360
Objective-C
iOS development
Social Games
DirectX
PS3
Lua
Online Gaming
Stephen Cox Summary
Stephen Cox, based in Sag Harbor, NY, US, is currently a Principal Engineer at Refactor Games. Stephen Cox brings experience from previous roles at Steve Cox Consulting, WIN Reality, Meta and Major League Baseball. Stephen Cox holds a 1980 - 1984 Bachelor’s Degree in Mechanical Engineering @ University of Delaware. With a robust skill set that includes Mobile Applications, C++, Programming, Game Development, C# and more. Stephen Cox has 4 emails and 1 mobile phone numbers on RocketReach.
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