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Stephen Arredondo Location
Orlando, FL, US
Stephen Arredondo Work
2022 -now Software Engineer @
2018 -2022 Software Engineer @
2016 -2018 Software Engineer @
2012 -2015 Software Engineer Ii @
2011 -2012 Programmer, Level Designer, and Technical Artist @ Paradux
2010 -2010 Programmer for Team Up @ Full Sail Game Project
2005 -2009 Programmer and Designer @ Phantasy Games
Stephen Arredondo Education
Full Sail University
Bachelor of Science
2009-2012
Fayetteville Technical Community College
(Game Design)
2008-2009
Terry Sanford High School 2005-2009
Stephen Arredondo Skills
Objective C
DirectX
C
Win32 API
XNA
Win32
Visual Studio
Game Programming
Unreal Engine 3
Maya
Software
HLSL
Game Maker
Game Design
OpenGL
Gameplay Programming
Artificial Intelligence
Programming
API
APIs
Game Development
OOP
FMOD
Tortoise SVN
Wwise
C++
Development Tools
Video Game Development
Scripting
Video Games
Alienbrain
Unity3D
Optimization
GLSL
Visual Paradigm
WPF
Gba
C#
Optimizations
Lua
Gameplay
Stephen Arredondo Summary
Stephen Arredondo, based in Orlando, FL, US, is currently a Software Engineer at Unity Technologies. Stephen Arredondo brings experience from previous roles at Convergence Data Services, Lockheed Martin, Fidelity Technologies Corporation and Paradux. Stephen Arredondo holds a 2009 - 2012 Bachelor of Science @ Full Sail University. With a robust skill set that includes Objective C, DirectX, C, Win32 API, XNA and more. Stephen Arredondo has 1 emails and 2 mobile phone numbers on RocketReach.
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