Stephanie Warner, based in Austin, Texas, United States, is currently a Gameplay Engineer at Bethesda Game Studios, bringing experience from previous roles at Leo Burnett Interactive. Stephanie Warner holds a 2014 - 2015 Master of Science in Computer Science @ University of Chicago. With a robust skill set that includes Unreal Engine 3, Maya, Game Design, Game Development, Unreal Editor and more, Stephanie Warner contributes valuable insights to the industry. Stephanie Warner has 2 emails on RocketReach.