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Stephane Roncada Location
Phoenix, AZ, US
Stephane Roncada Work
Primary Technical Artist | Development Fellow @ (August 2016 - Present)
Senior Game Designer, Level Designer @ Big Bang Entertainment, LLC (July 2014 - August 2016)
3D artist, Environment artist, Technical Artist, Track Designer, @ 2XL Games (June 2006 - June 2014)
Professional Athlete (Dirt Bike Rider) @ (January 2001 - November 2005)
Stephane Roncada Education
No School
No Degree - All self-taught (Game and Interactive Media Design)
Stephane Roncada Skills
3D
3D Studio Max
3D graphics
Art Direction
C#
CSS
Environment Art
Environment Modeling
Event Photography
Game Design
Game Development
Game Engines
Game Programming
Graphic Design
Graphics
Illustrator
JavaScript
Level Design
Low Poly Modeling
Maya
Modeling
Mudbox
Photography
Photoshop
Python
Shaders
Texturing
UV mapping
Unity3D
Video Games
Web Design
Web Development
Xbox 360
Zbrush
Leadership
Public Speaking
Entertainment
Project Management
Stephane Roncada Summary
Stephane Roncada, based in Phoenix, AZ, US, is currently a Primary Technical Artist | Development Fellow at Rainbow Studios. Stephane Roncada brings experience from previous roles at Big Bang Entertainment, LLC, 2XL Games and Kawasaki Motors Corp., U.S.A.. Stephane Roncada holds a No Degree - All self-taught in Game and Interactive Media Design @ No School. With a robust skill set that includes 3D, 3D Studio Max, 3D graphics, Art Direction, C# and more. Stephane Roncada has 1 emails and 2 mobile phone numbers on RocketReach.
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