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Stephane Roncada Location
Phoenix, AZ, US
Stephane Roncada Work
2016 -now Primary Technical Artist | Development Fellow @
2014 -2016 Senior Game Designer, Level Designer @ Big Bang Entertainment, LLC
2006 -2014 3D artist, Environment artist, Technical Artist, Track Designer, @ 2XL Games
2001 -2005 Professional Athlete (Dirt Bike Rider) @
Stephane Roncada Education
No School
No Degree - All self-taught (Game and Interactive Media Design)
Stephane Roncada Skills
Leadership
Public Speaking
Illustrator
Graphic Design
Game Engines
Photoshop
Graphics
Game Programming
Web Design
Event Photography
Environment Art
Web Development
Modeling
Photography
Game Design
Environment Modeling
Xbox 360
Level Design
3D graphics
Game Development
UV mapping
Entertainment
Low Poly Modeling
JavaScript
Mudbox
3D Studio Max
Texturing
CSS
Video Games
Python
Unity3D
Art Direction
Project Management
Shaders
C#
Zbrush
Maya
Stephane Roncada Summary
Stephane Roncada, based in Phoenix, AZ, US, is currently a Primary Technical Artist | Development Fellow at Rainbow Studios. Stephane Roncada brings experience from previous roles at Big Bang Entertainment, LLC, 2XL Games and Kawasaki Motors Corp., U.S.A.. Stephane Roncada holds a No Degree - All self-taught in Game and Interactive Media Design @ No School. With a robust skill set that includes Leadership, Public Speaking, Illustrator, Graphic Design, Game Engines and more. Stephane Roncada has 1 emails on RocketReach.
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