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Stanislav Kovalenko Location
Łódź, PL
Stanislav Kovalenko Work
Technical Art Director and Graphic programmer @ (July 2026 - Present)
Senior Technical Artist at R and D and Graphic department @ (May 2024 - May 2026)
Senior Technical Artist @ (July 2023 - June 2024)
Senior Technical Artist @ (October 2021 - July 2023)
Senior Technical Artist and Graphic programmer @ (December 2020 - October 2021)
Senior Technical Artist @ (August 2020 - December 2020)
Team Lead Technical Artist @ (August 2019 - August 2020)
Lead Technical Artist (Unity 3d) @ (December 2018 - January 2020)
Lead Techical Artist (Unity 3d) @ Dolphin app (Whaleapp LTD) (May 2018 - December 2018)
Technical Artist @ Dolphin app (Whaleapp LTD) (May 2017 - May 2018)
3d Artist @ FreeLance (March 2016 - May 2017)
Technical artist and Team Lead @ (February 2016 - May 2017)
Technical Artist (Unity 3d) @ (December 2014 - February 2016)
Stanislav Kovalenko Education
shaderdev.com 2018-2018
Академия 3D, Днепропетровск
Курсы (3D Моделлер)
2015-2016
Donetsk State University of Economics and Trade
Master's degree with honor (Mechanical engineer)
2008-2013
Stanislav Kovalenko Skills
3D Studio Max
BRG
C#
Custom lighting models
DOTS
Documentation
GPU/CPU optimizations
Game Development
Game Scripting
Git
Git work flow for artists
Graphics
HLSL
JIRA
Leadership
Lighting
Linear Algebra
Mobile Devices
Mobile GPU architecture
Mobile Platforms
OpenGL Shading Language (GLSL)
Optimization
PVRTune
Photoshop
Process Automation
Project Planning
Quixel SUITE
Real-time Rendering
Render Features
Rendering
Research and Development (R&D)
Reverse engineering
SRP customization / custom passes
Scriptable Render Pipline
Scripting
Shader performance tuning
Shaders
Snapdragon Profiler
Spine
Team Leadership
TexturePacker
URP
UVLayout
Unity
Unity 3d
Visual Effects
XNormal
Xcode
ZBrush
asset validation
tools
Stanislav Kovalenko Summary
Stanislav Kovalenko, based in Łódź, PL, is currently a Technical Art Director and Graphic programmer at Jarvi Games. Stanislav Kovalenko brings experience from previous roles at OneUp Games, Jarvi Games, Plarium and Argentics.io. Stanislav Kovalenko holds a 2018 - 2018 shaderdev.com. With a robust skill set that includes 3D Studio Max, BRG, C#, Custom lighting models , DOTS and more. Stanislav Kovalenko has 1 emails on RocketReach.
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