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SquidNet is an advanced render farm management system that controls the distribution, processing and rendering of single-frame, multi-frame, video generation and workflow management requests. A SquidNet render farm consists of submitting workstations (clients), a workflow manager (master) and rendering/processing engines (slaves). Jobs are submitted from clients using SquidNet’s graphical user (GUI) and command line (CLI) interfaces. Once received, the master persistently stores these jobs in its local render queue and intelligently breaks up the requests into smaller segments that get evenly distributed to available render farm processing (rendering) nodes. These small segments, called job slices, contain rendering instructions for the processing nodes. While render nodes are processing requests, the master idly stands by waiting for job completion responses from these nodes or for incoming job requests from submitting client nodes.

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Ralph Alvarez is the Chief Technology Architect of SquidNet Software.

3 people are employed at SquidNet Software.

SquidNet Software is based in Yorba Linda, California.

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