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Our technology turns hands into a natural input system - combining full ten-finger interaction, high-fidelity object manipulation, and precise microgestures for fast, intuitive control. At the core is OctoXR, a device- and engine-independent interaction layer that sits on top of existing hand-tracking systems and translates raw tracking into consistent, high-quality interactions across spatial platforms. From manipulating digital objects to controlling real-world systems through natural hand input, we’re focused on making spatial interaction feel more direct, intuitive, and human. Your hands are the interface.

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Ivan Rajković is the CEO of SpectreXR.

3 people are employed at SpectreXR.

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