Software Engineer, Creative Technology @ (February 2012 - May 2016)
Technical Art Lead @ (June 2011 - November 2011)
Pipeline Technical Director, Halo Franchise @ Microsoft Game Studios (June 2007 - April 2011)
Sr. Technical Artist @ (February 2006 - June 2007)
Character Technical Director @ (August 2005 - February 2006)
Technical Artist @ (August 2004 - August 2005)
Seth Gibson Education
Arkansas School for Mathematics and Sciences 1993-1995
Seth Gibson Skills
Cinder
Real Estate Services
GLSL
Shaders
Steamvr
C#
Game Development
Real Estate Consulting
Management
Business Analysis
Programming
Stone
Kinect for Windows
Unreal Engine
Infrastructure
Art
Notary
Property Management
Real Estate Development
Components
Scripting
Googlevr
Game Design
OpenCV
Social Media
Maya
C++
Character Animation
Interaction Design
Construction Management
JavaScript
WebGL
Animation
Unity3d
Visual Effects
Openni
Video Games
OpenGL
Python
HTML 5
Human Computer Interaction
Investment Property
Seth Gibson Summary
Seth Gibson, based in American Fork, UT, US, is currently a Lead Technical Artist at Scopely. Seth Gibson brings experience from previous roles at Meta, Backlight, Unity Technologies and Facebook. Seth Gibson holds a 1993 - 1995 Arkansas School for Mathematics and Sciences. With a robust skill set that includes Cinder, Real Estate Services, GLSL, Shaders, Steamvr and more. Seth Gibson has 2 emails and 2 mobile phone numbers on RocketReach.
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