3D Environment Artist @ Freelance (November 2013 - November 2014)
Test Associate II (Contract) @ (May 2014 - October 2014)
Technical Sergeant @ (December 2000 - January 2014)
Tutor @ Art Institute of California -- Sacramento (March 2013 - September 2013)
Lighting and Texture Artist @ Art Institute of California - Sacramento (January 2013 - June 2013)
Administrative Assistant @ The California Channel (May 2011 - March 2013)
3D Modeler Intern @ (December 2011 - September 2012)
Seth Blakely Education
Grand Circus
C#/.Net
2019-2019
Futurepoly
(3D Environment Modeling)
2016-2016
Futurepoly
(Digital Painting)
2016-2016
The Art Institute of California-Sacramento
B.S. (Game Art Design)
2011-2013
The Art Institute of California-Sacramento
A.S. (Culinary Arts)
2007-2010
Seth Blakely Skills
Maya
Texturing
Photoshop
3D Modeling
Game Design
Video Games
Mudbox
Microsoft Office
Lighting
Unreal Engine 3
Gameplay
Digital Sculpting
ZBrush
Animation
Game Development
Unity3D
Level Design
Creative Writing
Design Documents
Mental Ray
Game Mechanics
Bitmap2Material
Substance Designer
Peer Mentoring
UDK
Peer tutoring
Substance Painter
Unreal Engine 4
3D Studio Max
Adobe Creative Suite
3D
Art
Adobe Photoshop
Game Engines
Programming
C#
Object-Oriented Programming (OOP)
Scripting
Unity
Shaders
Seth Blakely Summary
Seth Blakely, based in Waterford Township, MI, US, is currently a Technical Project Manager at Pilot Games. Seth Blakely brings experience from previous roles at Pilot Games, CBRE | ESI, Ricardo Defense and Chameleon Power. Seth Blakely holds a 2019 - 2019 C#/.Net @ Grand Circus. With a robust skill set that includes Maya, Texturing, Photoshop, 3D Modeling, Game Design and more. Seth Blakely has 3 emails and 1 mobile phone numbers on RocketReach.
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