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Sententia is a global collective of Gamification Strategy Designers that deploys a 5-prong approach to meet the Gamification needs of clients. 1. Gamification Education and Certifications - We are the ONLY organization to offer three levels of Gamification Certification for Human Resource and Talent Development professionals that is recognized and approved by HRCI, SHRM, and ATD for recertification credits. 2. Gamification Strategy Design - Because gamification can be a complex process, an effective strategy requires the Sententia Gamification proven framework that maps individual learning programs to overall business objectives. When designed correctly, gamification has proven to be very successful in engaging learners, motivating employees to change behaviors, develop skills, or solve complex problems. 3. Train the Trainer - If you’re a training manager, trainer, or a who trains, you need the latest and best training knowledge without having to wade through tons of information, pages of research, and stacks of blogs attempting to curate enough information to deploy a successful gamification strategy. Sententia’s Train the Trainer program teaches you, and your entire training department, a proven DIY process that takes you from concept through implementation. 4. Off-the-Shelf Gamified Training Programs - Whether you need a corporate training program in leadership, strategic thinking, writing and grammar skills, or OSHA, we have ready-to-use eLearning and ILT training programs complete with gamification, rich graphical narratives, and the tools you need to train today's workforce. 5. Gamification Speakers Bureau - Globally, we have Gamification Keynote Speakers and Workshop Leaders who can be scheduled to speak at your conference, trade show, or corporate event. Fundamentally, gamification is a technique that will motivate and engage people to solve problems, perform certain actions, and have fun while building positive energy in the workplace.

Sententia Gamification Questions

The Sententia Gamification annual revenue was $800000 in 2026.

Jonathan Peters is the Chief Motivation Officer of Sententia Gamification.

7 people are employed at Sententia Gamification.

Sententia Gamification is based in Laguna Vista, Texas.

The NAICS codes for Sententia Gamification are [54, 541].

The SIC codes for Sententia Gamification are [73, 86, 736].

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